PES 2008 vs. UEFA Euro 2008
For a long time I have been itching to write a comparison between these two well known football titles on the PSP (or any other platform). Besides these two games, there is no other well known game for football enthusiast around the world.
PES (Pro Evolution Soccer) is released by Konami and was known with two different names around the world, Winning Eleven and PES. UEFA Euro 2008 is actually very similar to FIFA 2008, the final iteration of FIFA series, released by EA Sports. These two games represent two different approaches two the same genre. In this comparison we will discuss the differences between the two games and who their respective audiences are.
Posted by Alpay
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Need For Speed ProStreet Review (6.7/10)
EA has been releasing new titles in 2008 and the newest one in the NFS series is named Need For Speed ProStreet. It is the latest, but does it have the potential to be the greatest, we will see in this review.
The Pledge
First of all, NFSPS bring vehicle damage once more and one can say that this is a divergence from the roots of the NFS Series. NFS series has been more like arcade games in which you had the speed, the graphics and some story in the latest installments (underground and carbon). We had vehicle damage before in NFS games, the one I like was NFS4 and it has been a great challenge to play that game. When you introduce damage physics into a racing game the game almost immediately becomes harder and to some of you this may sound strange but the realism of the game drops drastically. The reason behind this is simple. If damage physics is simple, you lose realism. If it gets complex and more real then the game becomes so hard that it is almost impossible to play. What EA has done in case of NFSPS is that they have introduced a driver assisting mechanism called “Driver Persona” which is actually levels of difficulty and driving aids. This way unexperienced players can find their way in the tracks without causing much damage while seasoned players can get the full driving experience. However I should say that damage physics is also pretty simple where you get damage to your tires and engine only which affects the handling and the performance of the car. Well, enough motivation for me to keep in the track, but not that realistic and difficult to enjoy.
Posted by Alpay
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